The majority of the game is spent going from one place to another, smashing some zombies, going to another place, talking to someone, getting a task – rinse and repeat and you’ve got the game in a nutshell. Yes, sometimes a zombie’s leg will fly around after it’s parted company with the body, and yes, sometimes a member of the undead community will get stuck within a wall or some other object, but they’re not really game-breaking bugs. While they’re not totally eradicated in the PS4 update, there’s definitely a lot less to complain about. I had the misfortune of playing through Dead Island on PS3 so I’m all too aware of the common bugs that littered the game. The original release was, shall we say, scruffy in that respect. The game also runs a lot better, too, with the frame rate more or less locked to a solid 30 for the majority of the game. Graphically, the game is head and shoulders above its original outing on the PS3. Unlike some remasters in recent memory, Dead Island improves upon just about everything in some way or another. I’m pleased to say, it’s actually really, really good. So, is Dead Island a decent remaster, or just a lazy cash-grab? I know I missed out on a ton of great games from the last-generation, so I’m happy enough to give a decent remaster a go. I’m actually all for remasters, providing they’re done right.
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